ExeKiller is a retro futuristic western game with a storyline set in a post-apocalyptic alternate timeline.

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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by 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Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio Developed by Paradark Studio

Description

ExeKiller is a first-person action-adventure game with a story driven by player choice. The game is set in a dystopian alternate reality world, in which a decimated humanity struggles to cope with the effects of a massive catastrophe that destroyed the Earth, turning it into a scorched desert.

The player takes on the role of Denzel Fenix, the eponymous ExeKiller – a bounty hunter in the service of Helion, the ubiquitous corporation headquartered in a massive structure towering over the ruins of New York. In the course of the game, Denzel discovers the truth about himself, and this revelation puts him in the sights of several powerful factions. From this point, a dangerous and difficult game of survival begins.

The game world consists of a semi-open environment with a central hub, many smaller locations with long distances between them and environmental hazards such as unexpected enemies or dangerous weather. The gameplay is primarily designed around the principle of "choice". While completing quests, you'll never be limited to one path or solution for every problem encountered. Your decisions will clearly affect the attitude of NPCs, dialogues and possible endings, making each playthrough unique.

Key Features

  • Semi-open hub environment with freedom to explore
  • Unique, Western-themed settings and visuals
  • Linear narrative with non-linear choices
  • Dialogue and choices that impact story and gameplay
  • Choose your own playstyle - capture, kill, or release your targets
  • Character progression through skills and ability upgrades